Darkness Over Angmar Campaign - Summer 2007
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Battles Summaries for Turn-1 (Spring 1300 Third Age)

The Battle for the Fords of Bruinen
Battle Summary: Major Victory to Burhdur's Horde
Burhdur's Horde (Terry) (700 points total)
Total battle casualties: 29 models of 58 models
Total suffered as permanent casualties: 29 models
Total Hero permanent wounds: All recovered
Remaining Army Points Value: 492 points

Elrond of Rivendale (Will) ( 599 points total)
Total battle casualties: 29 out of 33 models
Total suffered as permanent casualties: 27 warriors either captured or slain by orcs
Total Hero permanent wounds: Elven Captain - No recovery, Elrond - (-1) wound, taken prisoner
Remaining Army Points Value: 43 points ( 1 warrior, 3 archers)

See battle photos here ...

The Siege of Carn Dum
Battle Summary: Major Victory to the Witch King of Angmar
Army of the Witch King of Angmar (726 points total)
20 battle casualties (including 1 cave troll) out of 59 total models
13 suffered as permanent casualties.
1 Orc captain suffered a permanent -1 wound.
Remaining Army Value: 642 points

Dwarves of Carn Dum (300 points total)
12 battle casualties out of 18 total models
10 suffered as permanent casualties.
Dwarf King and Dwarf Captain suffered permanent -1 fight value are currently prisoners of The Witch King of Angmar. Remaining 6 models (60 pts) are routed and escaped through tunnels and the wilderness. They can return to the campaign in one year’s time and must deploy from Thurin Dum in the Blue Mountains.

See battle photos here ...

The Battle For The Barrows
Arhedian_01 (500 pts) vs. Undead (200 pts)

Auto Resolution: Original Roll (4) / Modified by (+2) for +300 points over defender. Final result: (6) Major Victory: Defender suffers 3/4 models and 3 Heroes as battle casualties and are removed from campaign play. Attacker suffers 1/4 models and 0 Heroes as battle casualties and are removed from campaign play. Arthedain_01 is now at 375 points. What remained of the Undead army has routed back to the Barrow Downs and will not return to play until next the next turn “Muster Allies” roll is made in Turn-2 (1301 Third Age). Arthedain_01 remains on same hex.