The
Battle For Hannut
Flames
of War "Total War" Scenario
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Overview
On December 10th, 2011 seven friends from the BattleVault
Gamers got togheter to play the "Hannut" Total War Scenario
from Wargames Illsutrated 276. We felt that the Scenario,
as presented in WI 276, was not fully developed so we
went ahead and filled in some of the gaps.
French
C-in-C/Support Charles C.
Escadron de Combat Tom B.
Escadron de Fusiliers Ed H.
German
4th Panzer Div C-in-C Charles M.
4th Panzer Bde Don B.
4th Shutzen Bde Jon H.3rd Panzer Div C-in-C Tony T.
3rd Panzer Bde Tony T.

SPECIAL RULES
1. Support Forces. The Support forces are not a “company.” They
have no company commander and its platoons may not use
any other company commander for rerolls. The Support
Forces do not take Company Morale checks. Company Comamnders
can range in for any Support force artillery with the
appropriate -1 modifier for “Not under Command.”
2. Higher Commanders. The French have one and the Germans
have two Higher Command Teams. These Higher Command Teams
may join any subordinate platoon from any force under
their command. A Higher Command Team is an Infantry Pistol
Team and with an armored transports (Panhard Radio Car
for the French and SdKfz-251 for the Germans)
3. Stukas. One Day One the Germans have Priority (Schwerepunkt)
Stuka support. One Day Two they have Limited Stuka Support.
ORDERS
German XVI ARMEEKORP
Your orders are to attack and breakthrough the French
Corps De Cavalrie in the vicinity of Hannut in order
pin down the French First Armee in Belgium while German
forces in the south sweep thorough the Ardennes to cut
of allied forces in Belgium.
French Corps De Cavalrie
Your orders are to defend in depth from Hannut east
to the Gembloux in order to delay the German XVI ARMEEKORP
and allow the French First Army time to prepare more
deliberate defensive lines.
PREPARING FOR BATTLE
1. The French deploy the Escadron de Combat anywhere
within 24” of the western egde of the board. The
Escadron de Fusiliers deploy in the zone around Hannut.
The French Support elements deploy anywhere from the
main North-South road back to the west edged of the board.
The Support Recon H39s and 47mm ATG may be deployed in
ambush in that Support deployment area.
2. The Germans deploy the 4th Panzer Brigade within
12” of the eastern board edge and no close than
12” to the northern or southern board edges. The
4th Shutzen Brigade and the Day 1 support units deploy
in reserve and enter from the eastern board edge.
3. The German 3rd Panzer Brigade and Day 2 Support are
deployed in their entirety on turn 7 directly on the
board no closer than 24” east of the most eastern
French team.
BEGINNING THE BATTLE
1. Starting with the French both sides may make Reconnaissance
Deployments.
2. The French start of in Prepared Positions and Gone-to-Ground.
3. The Germans have the first turn.
ENDING THE BATTLE
The battle ends when all of one sides non-support forces
have broken or if Day 2 has ended. To determine Day 2
ending at the start of turn 13 roll a die. If it is a
5+ night has fallen and the battle is over. Add one more
additional die at the beginning of each turn following
turn 12 and if any is a 5+ the battle is over.
DECIDING WHO WON
One VP is gained for each turn that one of the six objectives
is solely held by a side. The French can only get VPs
for holding objectives 1, 2, and 3 on Day One, however
they can still contest German control of those objectives
on Day Two. The side earns the most VPs has won.

The game map with initial deployment areas

The game board before deployments. This view is looking
North torwards the town of Hannut
The Action.
Ed deployed the French Infantry in and around Hannut
itself with Recon Panhards deployed along the main North-South
road. Tom had the French Armor Reserve already on the
board while Charles deployed the artillery to the French
rear and also ran a Souma unit covering the south bridge.

Initial French Deployments

The 4th Panzer Brigade and Corps Recon deployed to the
East with Don in command of the Panzers, Charles M running
the Support assets and with Jon H's Shutzen Ko in reserve
off board.

In the initial turns the German Stukas, despite being
priority support, failed to arrive. Likewise the German
reserve rolls were not good, but nonetheless, Don slammed
on with his Panzers.

Lead by the Soumas, the French armor arrived just as
the 4th Bde Panzers assult into the city of Hannut.
Remarkably,
the French defensive fire is completely ineffective and
the "light" Panzers kill a few French Infantry
teams and push back the lead platoon. They are now contesting
the middle objective on the North-South road.

The "heavy" Panzers try to secure the objective
(bridge) on the south of the North-South after destroying
a Panhard patrol. The French tough already have a lead
platoon of Soumas on hand to hold the objective.

The action gets furious! The French stabilize their
right while the battle in the center of Hannut rages
on! The Germans start getting reinforcements and choose
to bring on fire support before their infantry.

Later Shutzen troops finally arrive and move mounted
down the man East-West road. The French tanks, decide
that after having a hard time actually killing the German
Panzers that the truck mounted Shutzen might be a better
target and they storm past the German Panzers to wreak
havoc in the German rear.

Towards the end of Day 1(Turn 6) the 4th Panzer Bde
finally clears the French infantry away from the city
center of Hannut, however French tanks linger in the
area to continue to contest the German foot hold in Hannut.

On Day 2, the remainder of all German forces including
the German 3rd Panzer Bde and support arrive.

Now with a large superiority in tanks, the German Panzers
of the 3rd and 4th Bdes drive past Hannut and deep into
the French 2nd line of defense.

On the French 2nd line the 75mle French Guns switch
to direct fire and give the Panzers a severe check. However,
the French Infantry in Hannut have finally broken as
well as the French tanks south of the town. This forces
the French to have to give up the position around Hannut
completer but they have held on long enough and withdraw
with far Victory Points than the Germans managed to accumulate
in the two days of battle. So the battle ends as a Tactical
win for the Germans, but an Operational Victory one for
the French as now the French 1st Army to the west will
have time to dig in and prepare for the next Panzer onslaught.
This scenario was a lot of fun to play, and now that
we’ve gone through it once we have some ideas to
improve it for the next run! |