| "Young
Bloods" Warhammer 40K Tournament at the Game Vault |
Game
Vault Specific Rules
This tournament will be based off of the Games
Workshop Rogue Trader Tournament format. Additonally,
the following variations and exceptions apply:
1. Games to be played on 4x4 tables instead of 4x6 tables.
2. Games will be no more than 2 hours and every effort should be made by both
players to end on an equal number of turns played by each player.
3. Armies not exceed 1000 points.
4. Tournament limted to 8 players. An alternate list
will be available.
5. Each
player needs to prepare ahead of time and bring an
army list in the format specified in the Resources section.
6. Each player needs to posses and bring the appropriate
army codex associated with his or her army. It
would be helpful if the player was familiar with
his
or her army codex as well. :)
7. Borrowed armies are permissible, though the player
may not get full points for the "Best Appearance"
award category.
Again,
this tournament will be based off the rules used by
Games Workshop for Rogue Trader Tournaments and Games
Day tournaments which can be found here: Games Workshop Tournament Rules
Since
Warhammer 40K gaming is in its early stages at the
Game Vault, it would be great to see the gamers in
this tournament implement the Games
Workshop "Gamer's
Bill
of Rights" as much
as poss
The
Gamer's Bill of Rights
1. Have lots of fun and meet new people.
2. Battle against other painted armies.
3. Have any disputes or questions settled by polite,
impartial judges.
4. Have the event organized and run in a timely manner.
5. Play in a reasonably comfortable environment.
Approved
Army Lists
| Chaos
Space Marines |
- Codex: Chaos Space Marines
- Specific Traitor Legions as defined in
the Books of Chaos section of the Codex are
permitted (e.g., Death Guard, Thousand Sons)
- Codex: Eye of Terror (Lost and the
Damned) Download PDF (268 KB)
- Mounted Daemonettes from Chapter Approved are
permitted. Dowload PDF (160 KB)
|
| Dark
Eldar |
- Codex: Dark Eldar, Second Edition
|
| Eldar |
|
|
| Forces of the Inquisition |
- Codex: Daemonhunters
- Codex: Witch Hunters
- Inquisitorial armies may take Space Marine
and Imperial Guard allies as defined by the
army list in question.
|
| Imperial Guard |
- Codex: Imperial Guard – Doctrines
may be used. If using a regiment with defined
Doctrines in the Codex (e.g., Tallarns, Mordians),
these Doctrines must be used.
- Due to unforeseen
circumstances, Imperial Guard Armored
Company Rules (from any source) are not
allowable for any Grand Tournament or
Games Day Tournament.
- Imperial Guard armies may take Inquisitorial
allies as defined in Codex: Daemonhunters or Codex:
Witch Hunters.
|
| Necrons |
|
|
| Orks |
- Codex: Orks
- Ork Klans (White Dwarf 289) Download PDF (236 KB)
- Due to unforeseen
circumstances, Feral Ork Rules (from
any source) are not allowable for any
Grand Tournament or Games Day Tournament.
- Codex: Armageddon (Speed Freeks) Download PDF (452 KB)
- Speed Freek Warboss on Warbike (White
Dwarf 269) is permitted. (See Speed
Freeks PDF Above)
|
| Space
Marines |
- Codex: Space Marines – Traits
may be used. If using a Chapter with defined
Traits in the Codex, those must be used.
- Chapters with their own Codex (i.e., Blood
Angels, Dark Angels, Space Wolves) use their
own Codex in conjunction with Codex: Space
Marines. Errata on using these books
in conjunction can be found on Games Workshop’s
web site. You may use a Chapter of your own
creation per the rules in one of the variant
Codex books. However, if you do so, you must
make sure that your opponent is not misled
in any way and that he/she is clearly aware
of the rules you are using.
- Codex: Black Templars must be used
for Black Templar armies, and those rules
can be used to represent Crusader forces
(again, opponents must be clearly aware of
this).
- Space Marine armies may use Inquisitorial
allies as defined in Codex: Daemonhunters or Codex:
Witch Hunters.
- Deathwatch Kill Teams (U.S. GW Site) are
permitted. Download PDF (444 KB)
- Codex: Eye of Terror (13th Company) Download PDF (176 KB)
|
| Tau |
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| Tyranids |
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